Clash Royale is a freemium mobile tower rush video game developed and published by Supercell. The game combines elements from collectible card games, tower defense, and multiplayer online battle arena. The game was released globally on March 2, 2016. Clash Royale reached $1 billion in revenue in less than a year on the market.
Video Clash Royale
Gameplay
In Clash Royale, players are ranked by their trophy count. Players level up by gaining experience points through donating and/or upgrading cards. The highest possible level is level 13.
Trophies are won or lost through multiplayer battles - a player wins a battle by destroying more towers than the opponent (each destroyed tower being represented as a 'crown'), or by destroying the opponent's King's Tower, resulting in an automatic "three-crown" victory (unless the King tower was destroyed at the same time by both players, resulting in a draw).
There are 12 playing arenas in total (excluding the tutorial arena, Training Camp): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A's Playhouse, Spell Valley, Builder's Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, and Legendary Arena, with each arena corresponding to a certain trophy count range.
Cards
Playable units, buildings, and spells are represented as cards. Prior to each battle (with the exception of the first battle in training Camp), players construct a deck of eight cards which they use to attack and defend against their opponent's cards. At the start of each game, both players begin with four randomly chosen cards from their deck of eight.
Each card costs a certain amount of elixir to play. Players start the battle with 5 elixir points (0 in Double and Triple Elixir modes), and one elixir point is replenished every 2.8 seconds (or 1.4 seconds in the final 60 seconds of the game and overtime, and every 0.9 seconds during Triple Elixir), with a maximum of 10 elixir points at any one moment. Once a card is played, a new card is automatically drawn from the player's eight card deck.
As of April 2018 there are 83 cards in the game, coming in four rarities: Common, Rare, Epic, and Legendary, with Legendary being the rarest.
Currency
As a freemium game, Clash Royale offers players the ability to purchase gems in the card shop using real currency. Gems can be used to start tournaments, enter challenges, and purchase chests, cards, and gold from the shop. There are also Special Offers that appear from time to time.
Chests
When a player wins a multiplayer battle, they will obtain a 'chest' unless the player's chest slots are full. Chests take a certain amount of time to unlock, depending on the rarity of the chest; Silver Chests take three hours to unlock, Golden Chests take eight hours, Giant, Magical, and Epic Chests take 12 hours, and Super Magical and Legendary Chests take 24 hours. Gems may be used to speed up unlocking or can be used to purchase a chest. Chests contain cards and gold, and free chests and crown chests can also contain gems. Different levels of chests contain different numbers or types of cards. When the player has a certain number of a troop's cards, they can upgrade it, using gold, to increase its statistics. A player can hold a maximum of four chests at one time; to open up chest slots, a chest will need to be opened. Every 24 hours, the player also has the chance to win a Crown Chest by claiming ten 'crowns' from battle victories. A Clan Chest appears from Friday at midnight to Monday at midnight (time varies for different areas), although it was removed in Clan Wars April 25 update. There are ten stages to it, with each stage increasing the reward. Crown chests are only allowed to be stacked twice and can be unlocked instantly. The free chests are now available daily as quests, where players can collect up to 3 chests/gifts a day at 4 hour intervals. 3 new chests within the new update were announced on December 11, 2017 featuring the Lightning Chest, Fortune Chest, & King's Chest / Legendary King's Chest. These chests can only be bought from the shop or earned as Quests, and each has its unique ability. The Lightning Chest allows you to "strike" up to 5 times to get a different stack of cards, of the same number and rarity. The Fortune Chest guarantees at least two stacks of cards from four stacks that change daily. The (Legendary) King's Chest allows the player to choose one card from a pair of cards multiple times, similar to a draft chest, and at Arenas 7 or above, guarantees a Legendary.
Clans
From level 1, players can form and join clans. Clan members may engage in 1 vs 1 or 2 vs 2 friendly battles with one another, where the outcome of which does not affect trophies or chests. The friendly battle feature allows live spectating from other clanmates. Clan members may also donate or request cards from one another starting from level three. Joining a clan allows you to take part in the Clan Wars (where you battle with your clan).
Clan Wars
During the April 2018 update, which was released on April 25th, a new Clan Wars feature was added. Clan Wars consists of of five clans attacking other clans to get better rewards in the form of special chests. The clan with the most wins would win the clan war, and receive the first place chest. Player would receive the biggest cheat they have attained in a season of seven days. Clan Chests were also removed in the update and replaced with the new Clan War chests.
Tournaments
In July 2016, Supercell introduced a new Tournament feature. Tournaments are similar to normal battles, but cards are leveled down so commons are level 9, rares are level 7, epics are level 4, and legendary cards are level 1. This feature is unlocked at Level 5, but can only be played at level 8. Tournaments can only be created by using gems, and the creator can choose to make it password protected or open. Based on tournament performance, players are rewarded with tournament chests. As well as tournaments, there are two types of Victory Challenges in which the goal is to win 12 times while losing no more than three times. A Grand Challenge costs 100 gems to enter, and a Classic Challenge costs 10. Completing (or getting 12 wins on) a Classic Challenge gives you 2000 gold and 100 cards, and completing a Grand Challenge will give you 22,000 gold and 1,100 cards. Supercell has also added various event challenges, for limited periods of time, that add special features to the battles, or allow players to receive special cards. These event challenges can also be played in Friendly Battles. As of the October 2017 update, players would no longer get a refund on gems if no matches take place in their custom tournaments.
Leagues
In March 2017, "Leagues" were added to the game. Once above 4000 trophies, players are placed in one of nine different leagues ranging from Challenger I to Ultimate Champion. At the end of each season, players receive rewards based on the highest league achieved during that season. Another feature that was introduced is Clan Battles. Two players get to battle side by side with another member of their clan facing off against two other opponents from another clan. This is the first update to include a new game mode.
Maps Clash Royale
Release
The game was soft-launched in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand for iOS platforms on January 4, 2016. The game was soft-launched on Android for those same countries on February 16, 2016 in the form of an Android application package. Both platforms received a global release on March 2, 2016.
Upon its release, Clash Royale became the most downloaded and top-grossing app on the U.S. iOS App Store.
Reception
Clash Royale mainly received positive reviews, with TouchArcade's Eli Hodapp calling it "absolutely phenomenal" in his five-star review. Pocket Gamer's Harry Slater gave the game a score of 9/10, summing up "It's an incredible amount of rewarding fun, it's nail-biting at times, and there's content here that will keep you busy for weeks if not months." Writing for Geek.com, James Plafke criticized "Clash Royale for being genuinely fun--more so than Clash of Clans--while the developer chronically interrupts the player from enjoying it." Clash Royale has received a very positive response from its players, with an average score of 4.5 out of 5 on the Google Play Store and an average score of 4 out of 5 on the Apple App Store.
Crown championship
The Clash Royale Crown Championship is the official e-sports world championship of the game, developed by Supercell. The tournament connects the best players all over the world from North America, Asia, Latin America, Europe, and more. The first edition had over 28 million participants all over the world, becoming the world's largest Clash Royale event. The first Clash Royale world champion was the Mexican Sergio Ramos who beat the American MusicMaster by 3 games to 1 on the Crown Championship World Finals. In 2017, Supercell announced the 2nd annual Clash Royale Crown Championship which it will be held in Asia in 2018.
Awards and nominations
See also
- Clash of Clans
References
External links
- Official website
- Clash Royale Wiki - Help, Guides and Information
Source of the article : Wikipedia